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Hugging Face
AI Model·2026
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Kimi K3

reteetzad·Moonshot AI

An open-weight LLM focused on deep reasoning, native agentic tool use, and repository-scale code understanding — Mixture-of-Experts architecture with an extended context window and permissive licensing.

#kimi#foundation-model#LLM#agent-skills#reasoning+2
Embodied AI·2026
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HiFi-UMI: Learning Deployable Manipulation Policies from High-Fidelity UMI Data Alone

Yuteng Wei, Jinming Ma +15

Provides a portable, robot-free UMI capture pipeline and shows that policies post-trained only on this high-fidelity data deploy directly on real robots matching teleoperation baselines. Capture achieves ~3 mm end-effector accuracy, microsecond sync, ultra-wide FOV, and releases 2,000h HiFi-UMI-2K.

#robotics#vision#paper#ai-deploy#ai-train+1
AI Video Papers·2026
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VideoCoCo: Code-as-CoT for Physically-Consistent Video Generation via an Agentic Dual-Engine System

Haodong Li, Tianfei Ren +26

Converts text prompts into physically consistent videos by synthesizing executable Blender programs as a process-level chain-of-thought and using a dual-engine pipeline (deterministic simulation draft + draft-conditioned video editor). Ships with a VideoCoCo-3K draft–instruction–target dataset and shows substantial gains in physical-consistency benchmarks.

#video#ai-video#code#coding#coding-agents+5
Computer Vision Papers·2026
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TurboVLA: Real-Time Vision-Language-Action Model at 32 Hz on an RTX 4090 with <1 GB VRAM

Hengyi Xie, Chenfei Yao +8

Directly maps visual observations and language instructions to continuous robot actions, replacing LLM-centric V→L→A pipelines. Uses separate visual and language encoders with lightweight bidirectional interaction and a compact decoder to cut inference cost and VRAM, achieving ~31 ms latency and <1 GB VRAM on an RTX 4090; suited for real-time robotic manipulation under tight compute budgets.

#robotics#vision#multimodal#paper#code+4
Machine Learning Engineering Papers·2026
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Frontis-MA1: Training an AI4AI Model towards Recursive Self-Improvement in Machine Learning Engineering

Junlin Yang, Che Jiang +22

Autonomously proposes, modifies, executes, and evaluates ML experiments to study recursive self-improvement in machine learning engineering. Implements an open stack (OpenMLE-Gym, -RL, -Evo) and post-trains Frontis-MA1 (35B) around four evolution operators (Draft, Improve, Debug, Crossover); releases model weights and the full codebase.

#paper#code#github#mlops#ai-agent+4
GitHub
AI Infra·2026
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kimi-k3-in-c

Fareed Khan

Runs Kimi K3 inference on CPU by streaming model weights from storage instead of keeping them all in RAM. The project reports 8.24 GB peak memory, with substantially slower token generation at low-memory settings.

#ai-inference#cpu#ai-infra#ai-development#code+6
Machine Learning Engineering Papers·2026
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Knowledge-Geometry Decoupling: Refreshable Pretrained Transfer for Streaming Recommendation

Zixuan Wang, Yuhong Chen +11·[email protected], [email protected] +3

A pretrain-then-transfer method for streaming recommendation that decouples refreshable behavioral knowledge from task-specific geometry to enable continual model refresh without downstream interference; introduces Behavioral Multi-Token Prediction and Anchored Calibration Residual and shows 4–12% offline gains plus live Shopee A/B lifts.

#paper#foundation-model#embeddings#benchmarks#code+5
Reinforcement Learning Papers·2026
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Progressive Agent Skill Generation via Reinforcement Learning

Junhao Shen, Zhanqiu Zhang +2

Frames skill generation as a sequential editing task and introduces a novel rollback reward to train an RL generator (Skill-α) that evaluates each edit by its downstream execution impact, producing skills that improve agent success rates across document-to-skill and experience-to-skill settings.

#agent-skills#RL#rl#llm#evaluation+3
Reinforcement Learning Papers·2026
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Reinforcement Learning with Evolving Rubrics as Rewards for Audio Reasoning

Fangxu Yu, Tao Feng +7

Supervises audio reasoning by generating per-sample, audio-grounded rubrics that evolve with model rollouts and serve as reinforcement-learning rewards, improving perception and adaptive multi-step reasoning while avoiding reward saturation.

#audio#RL#reasoning#benchmarks#paper+3
AI Agent Papers·2026
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ToolArtist: Tool-Using Unified Multimodal Models for Agentic Image Generation

Jiahao Zhao, Xiaomin Yu +6

Orchestrates reasoning, external tool use, and native image generation under one unified multimodal agent policy via post-training. Introduces RAD-GRPO for agentic reinforcement fine-tuning and releases training data plus the full post-training infrastructure.

#multimodal#agent-skills#RL#ai-image#vision+3
Reinforcement Learning Papers·2026
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EnvACE: Internalizing Environment Dynamics via World Rehearsal for Agentic Reinforcement Learning

Zishan Xu, Zhiyuan Yao +10

Replaces external environment interaction in agentic RL training with 'world rehearsal': the policy alternates between making tool calls and simulating their environment responses, jointly optimizing both roles so the agent internalizes environment dynamics and improves long-horizon tool use and transfer.

#RL#rl#ai-agent#agent-skills#long-horizon+4
AI Video Papers·2026
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SimWAM: A Simple World Action Model for End-to-End Autonomous Driving

Zongchuang Zhao, Xin Zhou +6

Uses video generation only as a training signal to co-train a pretrained video expert and a lightweight action expert, then discards the video branch at inference to produce a low-latency end-to-end driving planner; enhanced with RL for compositional driving rewards.

#video#flow-matching#RL#ai-video#robotics+3
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