Connects AI coding clients to multiple model providers through MCP, adding multi-model review, planning, debugging, and CLI-to-CLI delegation while keeping the main agent in control.
Open-weights 314B-parameter Mixture-of-Experts language model (8 experts, 2 active per token, 8,192-token context) released under Apache 2.0. Ships a raw JAX checkpoint plus reference inference code; needs heavy multi-GPU memory to load.
Provides a local model gateway and control plane for coding agents — route Claude Code, Codex, Grok CLI, ZCode and compatible clients to multiple providers through one stable local endpoint while managing routing, failover, tools, credentials, and observability.
Intercepts and blocks destructive git, filesystem and CLI commands before they execute when run by AI coding agents. Offers sub-millisecond hook latency, 50+ modular rule packs, heredoc/inline-script AST scanning, agent-specific integrations and configurable bypass/allow-once workflows.
Generates complete Godot 4 projects from a natural-language game description: it designs the architecture, generates assets, writes C# code, runs the project, captures screenshots for visual QA, and iterates until a runnable game repo is produced. Requires API keys and Godot .NET.
Turns terminal-agent CLIs you already run into a local desktop multi-agent harness: each agent runs as a real terminal process, with shared semantic memory, encrypted on-node messaging, a GOD orchestrator for routing/approvals, and a visual office floor for monitoring.