The paper by DeepMind introduced Deep Q-Networks (DQN), the first deep learning model to learn control policies directly from raw pixel input using reinforcement learning. By combining Q-learning with convolutional neural networks and experience replay, DQN achieved superhuman performance on several Atari 2600 games without handcrafted features or game-specific tweaks. Its impact was profound: it proved deep learning could master complex tasks with sparse, delayed rewards, catalyzing the modern wave of deep reinforcement learning research and paving the way for later breakthroughs like AlphaGo.