An experimental multimodal model that adds visual understanding to DeepSeek-V4-Flash: accepts text+image inputs and returns text analyses. Improves vision-dependent agent workflows while maintaining comparable text-only performance; released under an MIT license on Hugging Face.
Converts posed indoor RGB(-D) video into editable, simulation-ready 3D scene graphs by parsing multi-view evidence into per-object bundles, generating complete object assets from that evidence, and placing them with GizmoAct, a VLM policy that refines 9-DoF poses through closed-loop GUI actions.
Develops a vision-language foundation model for autonomous driving that unifies 3D BEV perception, visual question answering, and motion planning without changing the pretrained VLM architecture. Key elements include an external BEV perception head for 3D detection and occupancy, a Planning Expert using flow-matching for trajectory prediction, and a staged training recipe combining driving and general VLM data.
Wraps vision–language–action policies into executable skills that are runtime-validated, executed as bounded low-level action chunks, outcome-verified, and logged as structured trajectories. A fixed skill interface enables swapping or adapting low-level VLA policies and provides component-level supervision for training and optional online adaptation.
A TURBO multi-stage fine-tune of Qwen3.8‑27B that shortens internal “thinking” token blocks and raises ARC benchmarks (8‑bit ARC‑C ≈735, ARC‑E ≈882). It ships GGUF quants (regular and MTP, Neo‑Imatrix), vision support and 256k context for local multimodal inference on consumer GPUs.
Provides an end-to-end, reproducible foundation for camera‑controllable, long‑horizon video world models — converting 1.43M clips from 10 datasets into a unified canonical corpus and releasing data, pipelines, recipes, and weights. Introduces backbone‑native adaptation and a three‑stage training recipe to produce 5B–33B models that enable minute‑to‑hour rollouts after training on 5s sequences.
Builds high-fidelity image generators by pairing a 6B Diffusion Transformer with a frozen LLaDA2.0-Mini vision-language module, relying on extensive image-only pretraining and mid-training; model weights, training code, and recipes are released.
Fine-tuned variant of Qwen3.8-27B optimized to reduce reasoning cost and wall-clock latency for long-running agent workloads. Delivers ~12.8% faster decoding and higher MTP draft acceptance while cutting runaway reasoning, at a small MMLU-Pro accuracy trade-off (−1.45 pp).
Generates compositional 3D scenes as collections of individual object meshes by conditioning a single-object 3D generative prior on multi-view posed observations. Key features include anchor-aligned canonical frames, multi-view DINOv3 feature lifting with an IBR-style fusion, and LoRA adaptation to complete heavily occluded objects; includes a large UE-MeshyScene benchmark.
Multimodal foundation model for visual understanding, spatial reasoning and multi-step agent tool use — accepts text, multiple images and video at any resolution and supports long contexts (up to 128K tokens). Emphasizes fine-grained 2D/3D relations, affordance reasoning and embodied-AI planning.
Trains end-to-end driving without human trajectory supervision by decoupling perception and action: DriveVFM distills multiple frozen vision foundation models into a single camera backbone, and DriveRL trains a privileged closed-loop RL teacher whose rollouts supervise a camera-only planner, yielding state-of-the-art closed-loop benchmark results.
Provides per-tensor mixed-precision GGUF quantizations of the Qwen3.8-Flash-Next MoE model using GSQ (Gumbel-Softmax Quantization) to produce tensor-level quantized variants and RCO (Riemannian Constrained Optimization) to allocate quant types under exact size budgets; includes a BF16 vision projector and three size/bit-width operating points.