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Computer Vision Papers·2026
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Reinforcing Dual-Path Reasoning in Spatial Vision Language Models

Yatai Ji, An-Chieh Cheng +14

Provides a dual-path approach for spatial vision-language models: a Language-Only Reasoning (LOR) path for stepwise linguistic deduction and a Detect-Then-Reason (DTR) path that detects 3D cues via region tokens before numerical inference. Trains with chain-of-thought cold-start supervision and reinforcement learning to improve 3D grounding and multi-step spatial reasoning.

#vision#multimodal#RL#paper#depth+1
Computer Vision Papers·2026
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Beyond the Current Observation: Evaluating Multimodal Large Language Models in Controllable Non-Markov Games

Shengyuan Ding, Xilin Wei +5·Fudan University, Shanghai Innovation Institute +3

Evaluates multimodal LLMs' ability to reconstruct past observations and act in controllable non-Markov games. Introduces RNG-Bench with two games (Matching Pairs, 3D Maze), three controllable difficulty axes, a head-to-head duel protocol, and a Memory Gap metric to separate forgetting from action errors.

#multimodal#evaluation#vision#llm#agent-skills+2
Hugging Face
AI Image·2026
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Krea 2 Turbo

Sangwu Lee, Erwann Millon +14·Krea.ai, Inc.

Generates images from natural-language prompts as an 8-step distilled checkpoint of Krea 2, optimized for fast iterative text-to-image workflows with style references and 1K–2K resolution outputs.

#diffusers#ai-image#image#vision#huggingface+5
Hugging Face
AI Model·2026
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Unlimited OCR Works

Youyang Yin, Huanhuan Liu +15·Baidu Inc.

Performs one-shot, long-horizon OCR and document parsing by using Reference Sliding Window Attention (R-SWA) to keep the decoder KV cache constant, enabling single-pass multi-page transcription; code, model weights and an accompanying arXiv report are provided.

#ocr#vision#multimodal#transformers#deepseek+4
Hugging Face
AI Model·2026
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Qwythos-9B-Claude-Mythos-5-1M-GGUF

Empero (empero-ai), Alibaba Qwen team (Qwen3.5-9B base)

Provides GGUF-quantized weights and runtime assets for running the Qwythos-9B reasoning LLM locally via llama.cpp and compatible runtimes. Key features include 1,048,576-token YaRN long-context, native function-calling, multimodal image input (requires mmproj), and multiple quantization/MTP variants tuned for different size/quality tradeoffs.

#qwen#huggingface#llm#multimodal#vision+3
Hugging Face
AI Dataset·2026
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Syn4D: A Multiview Synthetic 4D Dataset

Zeren Jiang, Yushi Lan +9·Visual Geometry Group, University of Oxford, Nanyang Technological University +1

Provides multiview synthetic RGB video clips with per-frame depth, instance masks, dense long-range 3D point tracks, camera poses, and SMPL‑X human pose/shape labels for 4D reconstruction, tracking, and geometry-aware novel-view synthesis. Includes ~4.7K clips (1.4M frames) and is licensed for AI training.

#vision#depth#video#multimodal#huggingface+2
Hugging Face
AI Dataset·2026
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CS2-10k

Reka AI

Provides 600,000+ first-person player-round videos (10,000+ hours) with per-frame keyboard, mouse-delta, and 3D trajectory annotations in WebDataset shards—built for training world models, action-conditioned video, and imitation-learning workflows (non-commercial license).

#video#ai-video#huggingface#vision#ai-development+1
Computer Vision Papers·2026
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PerceptionRubrics: Calibrating Multimodal Evaluation to Human Perception

Yana Wei, Hongbo Peng +15

Provides a rubric-based benchmark that converts dense image captions into instance-specific atomic checks (Must-Right and Easy-Wrong) and a gated scoring rule, aiming to expose perceptual brittleness and better align multimodal model evaluation with human judgment.

#evaluation#multimodal#vision#image#paper+2
Hugging Face
AI Dataset·2026
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kyutai/rocket-science

Kyutai, General Intuition +1

Provides synchronized four-perspective Rocket League match recordings with per-frame H.264 video, player action streams, event logs, and privileged physics state — released as WebDataset shards in a ~4,000-hour slice (1,000 match-hours × 4 perspectives). Includes 720p@20fps video, multi-hot keyboard actions, and CC BY-NC-SA-4.0 license.

#video#multimodal#RL#vision#huggingface+2
Hugging Face
AI Dataset·2026
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Gaming Dataset (gaming-1)

markov-ai

Provides ~494.7 hours of trimmed native PC/console gameplay screen recordings organized by game, with per-session clips plus input and per-frame event annotations. Each workflow includes clip.mp4, events.json, frame_events.json, and metadata — suitable for training vision-action, behavior-cloning, and gameplay understanding models.

#video#ai-video#vision#multimodal#agent-skills+5
Hugging Face
AI Dataset·2026
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FineBooks BHL IMPACT Ground Truth

finebooks (Hugging Face), IMPACT Centre of Competence +1

Provides 2,165 historical natural-history page scans paired with ~99.95% expert transcriptions and pixel-aligned PAGE XML layout ground truth for OCR and layout evaluation; multilingual (EN/FR/DE/LA), CC-BY 3.0.

#ocr#vision#multilingual#benchmark#huggingface+4
Hugging Face
AI Dataset·2026
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SenseNova Vision Corpus 50M

sensenova

Provides ~50M multimodal annotations organized for unified training across structured visual understanding, segmentation, dense geometric prediction, and multi-view reconstruction — released as task-specific JSONL files that reference original image assets rather than redistributing raw images.

#vision#multimodal#segmentation#depth#image+4
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