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Computer Vision Papers·2026
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Cosmos 3: Omnimodal World Models for Physical AI

Aditi, Niket Agarwal +9

Omnimodal world model that jointly processes and generates text, images, video, audio, and action trajectories for physical AI. Uses a mixture-of-transformers to combine autoregressive reasoning and diffusion-based multimodal generation; released open-source with checkpoints, datasets and benchmarks for robotics and simulation.

#foundation-model#multimodal#video#image#robotics+4
Computer Vision Papers·2026
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OVO-S-Bench: A Hierarchical Benchmark for Streaming Spatial Intelligence in Multimodal LLMs

Yifei Li, Pengyiang Liu +5

Evaluates multimodal LLMs on streaming egocentric video for spatial intelligence using 1,680 human-annotated questions across 348 videos; organizes tasks into four hierarchical levels (perception → tracking → simulation → allocentric mapping) and highlights allocentric mapping as the main bottleneck.

#multimodal#video#robotics#vision#paper+3
Computer Vision Papers·2026
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Humanoid-GPT: Scaling Data and Structure for Zero-Shot Motion Tracking

Zekun Qi, Xuchuan Chen +11

Trains a GPT-style causal Transformer on a 2-billion-frame retargeted motion corpus to enable zero-shot whole-body motion tracking and control. By scaling both data and model capacity, it tracks highly dynamic behaviors while generalizing to unseen motions; accepted to CVPR 2026.

#robotics#vision#transformers#foundation-model#paper+1
Computer Vision Papers·2026
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AnchorWorld: Embodied Egocentric World Simulation with View-based Evolution Customization

Yu Li, Menghan Xia +9

Simulates egocentric, embodied human–world interactions and enables customizable, self-evolving local scenes by defining anchor views and text-driven evolution. Uses exogenous viewpoints and full-body motion supervision to improve spatial grounding and interaction consistency.

#vision#robotics#paper#multimodal#ai
AI Agent Papers·2026
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SpatialWorld: Benchmarking Interactive Spatial Reasoning of Multimodal Agents in Real-World Tasks

Hongcheng Gao, Hailong Qu +19

A benchmark that evaluates interactive spatial reasoning for multimodal agents in realistic tasks. It unifies eight heterogeneous simulators under a simulator-agnostic protocol, provides 760 human-annotated tasks with vision-only partial observability, and uses text-based actions plus terminal-state verification to measure task success.

#paper#multimodal#vision#agent-skills#ai-agent+2
Computer Vision Papers·2026
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ABot-Earth 0.5: Generative 3D Earth Model

Ming Qian, Tianjian Ouyang +26

Synthesizes scalable, photoreal 3D Earth tiles from georeferenced satellite imagery using a generative 3D Gaussian Splatting representation; trained on urban reconstructions, it generates novel scenes at under 10 minutes/km² with hierarchical LOD for real-time web map visualization and Embodied AI use cases.

#vision#paper#ai-image#robotics#depth
Hugging Face
AI Dataset·2026
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HIW-500: Humanoids In-the-Wild Dataset

BitRobot, Unitree +1

Provides 500+ hours of human whole-body teleoperation demonstrations for humanoid robot learning in real homes, with synchronized video, joint states, action traces and language annotations. Includes 23K+ episodes, fine-grained subtask labels, and raw ROS/MCAP plus compressed LeRobot formats.

#robotics#multimodal#vision#huggingface#ai-train+1
Hugging Face
AI Dataset·2026
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HIW-500: Humanoids In-the-Wild Dataset (LeRobot)

BitRobot, Unitree +1

Provides 500+ hours of human whole-body teleoperation recordings of a Unitree G1 in real homes, packaged in LeRobot v3.0 for robot learning. Contains 23K+ episodes, ~40M frames, multi-view 480p@30 video, 29-DoF states, actions and language annotations; CC BY 4.0 and large download size.

#robotics#video#huggingface#polars#pytorch
Hugging Face
AI Dataset·2026
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ChingMu Robot Motion Dataset

CMRobot, Shanghai Chingmu Vision Technology Co., Ltd.

Provides 1000+ hours of high-precision optical motion-capture for humanoid robotics and embodied AI, including full-body skeleton, 20+DoF hands, object 6D, and multi-view video at 120 Hz. Sub-mm spatial accuracy, BVH/CSV/NPZ outputs and Unitree G1 retargets; ideal for imitation learning and sim-to-real, with some raw captures gated by license.

#robotics#multimodal#huggingface#ai-train#video
Computer Vision Papers·2026
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Kairos: A Native World Model Stack for Physical AI

Kairos Team, Fei Wang +22·Kairos Team

Learns, maintains, and runs unified world models for Physical AI using a cross-embodiment pretraining curriculum and a hybrid linear temporal-attention architecture. Emphasizes long-horizon state persistence, theoretical bounds on error accumulation, and deployment-aware low-latency inference for real-world embodied agents.

#robotics#multimodal#vision#physics#paper+5
Computer Vision Papers·2026
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Geometric Action Model for Robot Policy Learning

Jisang Han, Seonghu Jeon +8

Language-conditioned robot policy that reuses a pretrained geometric foundation model and inserts a causal future predictor at an intermediate layer so the same backbone produces future 3D-aware features and action outputs, enabling geometry-aware temporal prediction with minimal architectural change.

#robotics#vision#foundation-model#multimodal#video+1
Computer Vision Papers·2026
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ACE-Ego-0: Unifying Egocentric Human and Robotic Data for VLA Pretraining

Hao Li, Ganlong Zhao +9

Converts large-scale egocentric human videos into robot-format pseudo-action trajectories and introduces ACE-EGO-0, a VLA pretraining framework that unifies camera-space actions, morphology conditioning, and reliability-aware weighting to jointly learn from noisy human and high-quality robot data for improved robotic manipulation transfer.

#vision#robotics#video#paper#multimodal+1
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