Diffusion-based generative model for scene and video synthesis, providing full Diffusers checkpoints and scene LoRA for fast adaptation. Includes Stage‑1 nano (1.3B) and pro (5B) variants and modular transformer/VAE components.
Adapts pretrained Vision-Language-Action (VLA) models to new camera poses and robot embodiments from a single demonstration by performing weight-vector arithmetic that injects domain-specific information. Filters noise via subspace alignment of singular components; designed for one-shot adaptation under visual and embodiment shifts.
Accelerates text-to-image diffusion for pretrained flow-matching models using a staged low-to-high-resolution pipeline: fast low-res sampling, pixel-space GAN super-resolution, light latent noising, and short high-res refinement — >10× end-to-end speedups without retraining.
Deployment-optimized hybrid MoE LLM (75B total / 9.3B active) produced via Iterative Puzzle compression and Multi-Token Prediction to double server throughput and raise single-GPU concurrency; designed for multilingual reasoning, long-context generation, and high-volume agentic/chat deployments.
Provides 2,056 penetration-free cloth simulation trajectories (240 frames each, 493,440 frames, ~33 GB) across human garments, robotic manipulation, and object-collision scenarios. Includes per-vertex positions, per-frame displacements, mesh topology and collision fields under CC BY 4.0 — useful for training and evaluating learning-based cloth simulators.
Generates image-to-video world-model outputs using a distilled 14B causal model optimized for chunked, KV-cached inference across long-horizon interactive scenes; offers a real-time 'causal-fast' variant capable of driving near‑real‑time video streams and an agentic harness for action-driven scene synthesis (CC BY‑NC‑SA).
Introduces KronQ, a post-training quantization framework that incorporates gradient covariance via a Kronecker‑factored Hessian to guide input/output weight rotations and sensitivity-driven mixed-precision allocation. Demonstrates stable 2-bit weight-only quantization on LLaMA-3-70B (7.93 PPL).
Pretrains a DiT-based Mixture-of-Experts video foundation model for embodied intelligence by augmenting internet videos with robot-centric footage and using a multi-dimensional reward system to prioritize physical realism and task completion while scaling MoE for better capacity vs. inference trade-offs.
Generates videos from text and image+text prompts using a 30B Mixture-of-Experts model tuned for embodied intelligence; includes a refiner and structured prompt rewriter, and supports diffusers/SGLang runtimes with multi-GPU inference.
Generates 2048-d multilingual text embeddings for retrieval and semantic search, suited for RAG and dense retrieval. Pruned and distilled from the Ministral-3 family into a ~1.14B BF16 model, supports long contexts (up to 32,768 tokens) and optimized for NVIDIA GPU inference.
Timestamp-aware realtime video→text model that processes incoming frames continuously, answers questions mid-stream or emits silence when evidence is insufficient, and can revise earlier outputs as new frames arrive. Built for timestamped multimodal interaction with a 256K context and an 11B-parameter backbone.
Generates robot manipulation actions from visual observations and text instructions using a 1.5B vision-language-action model. Uses streaming context and visual-token compression to cut per-step compute, runs a unified policy across tasks, and is open-sourced on Hugging Face under Apache-2.0.