Proposes VLAct, a representation-centric continued pre-training method for Vision-Language-Action models that preserves VLM priors and enforces cross-embodiment action semantics to turn limited robot trajectories into transferable visual-action representations; shows strong gains and sample efficiency on multiple VLA benchmarks using modest compute.
Autonomous multimodal GUI agent that executes natural-language interface tasks across mobile apps, web domains, and desktop OS. Expands environment coverage (170+ multilingual apps, 4,000+ web domains), uses function-grounded task generation and keypoint-based multi-model verification to produce reliable RL rewards for real-world deployment.
Generates synchronized spoken dialogue and explicit full-body co-speech motion (facial expressions, hands, upper- and lower-body) end-to-end from the same hidden states, replacing the speech-then-motion cascade. Trains with a scalable pseudo-labeling pipeline (422,856 ranked pairs) and supports real-time inference (RTF 0.78) while matching teacher motion metrics within ~2%.
Provides per-tensor non-uniform GGUF quantizations of Qwen3.8-27B using GSQ and RCO, delivering high accuracy at 2.5–3.5 bits and including a BF16 vision projector for multimodal use. Optimized to run unmodified in llama.cpp, Ollama, and LM Studio.
Proposes GenFirst, a generation-before-reconstruction end-to-end training strategy for latent generative models that avoids latent collapse by prioritizing generative objectives and then progressively strengthening reconstruction, validated with strong gFID/GenEval results on ImageNet-256 and text-to-image tasks.
Drop-in abliterated (refusal-removed) build of GLM-5.3-Flash that bakes refusal-direction removal into block-FP8 safetensors, yielding an uncensored 320B (18B active) multimodal MoE model with a 1M-token context. Intended for red-teaming, interpretability, and robustness research; MIT license; not for production without added guardrails.
Generates synchronized native 2K audio-video from a single first frame and a text prompt using a compact 7B joint generator. Combines gated cross-modal attention, progressive joint training, audio-video reinforcement learning, and an Autoregressive 1-Step 2K Refinement; releases a 7B generator and 2K Refiner for research use.
An experimental multimodal model that adds visual understanding to DeepSeek-V4-Flash: accepts text+image inputs and returns text analyses. Improves vision-dependent agent workflows while maintaining comparable text-only performance; released under an MIT license on Hugging Face.
Converts posed indoor RGB(-D) video into editable, simulation-ready 3D scene graphs by parsing multi-view evidence into per-object bundles, generating complete object assets from that evidence, and placing them with GizmoAct, a VLM policy that refines 9-DoF poses through closed-loop GUI actions.
Develops a vision-language foundation model for autonomous driving that unifies 3D BEV perception, visual question answering, and motion planning without changing the pretrained VLM architecture. Key elements include an external BEV perception head for 3D detection and occupancy, a Planning Expert using flow-matching for trajectory prediction, and a staged training recipe combining driving and general VLM data.
Learns generalizable World Action Models for robotic manipulation by scaling causal egocentric video pretraining and grounding learned dynamics with heterogeneous robot trajectories. Key features: a three-stage curriculum (video pretraining, video-action mid-training with a unified action representation, and target-robot specialization) and a Slow–Fast dual-system for 30 Hz real-time action prediction.
Wraps vision–language–action policies into executable skills that are runtime-validated, executed as bounded low-level action chunks, outcome-verified, and logged as structured trajectories. A fixed skill interface enables swapping or adapting low-level VLA policies and provides component-level supervision for training and optional online adaptation.