Adapts pretrained Vision-Language-Action (VLA) models to new camera poses and robot embodiments from a single demonstration by performing weight-vector arithmetic that injects domain-specific information. Filters noise via subspace alignment of singular components; designed for one-shot adaptation under visual and embodiment shifts.
A code-agent model for Lean 4 that automates repository-level formal proofs and verification; a Mixture-of-Experts architecture (119B total, 6.5B active) with 256k context, multimodal input and an Apache-2.0 license.
Provides a portable C++ inference runtime to deploy embodied AI models (vision–language–action and world–action) on heterogeneous robot hardware, enabling latency-first batch-1 closed-loop control. Key features include modular multi-rate layers, fused low-latency inference, and extensible head/IO plugins.
Detects when an action-chunked VLA policy drifts from expected visual dynamics and triggers lightweight corrective replanning via a latent-space vision monitor and online gradient guidance; creates an event-driven adaptive action horizon without retraining the backbone.
Generates temporally grounded captions for dense multi-event videos by restructuring autoregressive token dependencies to enable lossless parallel decoding; introduces a latent global planning module and event-factorized parallel decoding to improve grounding accuracy and achieve large decoding speedups.
Generates real-time, infinite-length interactive videos of voice-controllable digital characters — 540p at up to 42 FPS on consumer GPUs. Uses TurboDiffusion and TurboServe to maintain temporal coherence without blur or drift, and accepts custom person, anime, or pet images plus selectable voice tones.
Runs a full 27B-class language model using end-to-end binary (1.125-bit) weights, cutting FP16 size to ~3.9 GB. Key features: 262k-token context, custom 1-bit kernels for Apple MLX and CUDA, and an optional DSpark drafter for faster decoding. Best when memory footprint matters; trades some FP16 accuracy for on-device feasibility.
Provides a 27B-class Qwen3.6-derived language model in GGUF with end-to-end ternary weights (Q2_0_g128), reducing deployed footprint to ~7.2 GB while retaining ~95% of FP16 reasoning ability and enabling on-device 262K-token context inference.
Converts an academic paper into reusable extracted assets and then produces editable poster, synchronized talk video, and bilingual blog via modular generator skills. Key differentiator: a single Paper2Assets extractor shared by three editable generators plus an interactive Paper2Reel viewer that links slides, video, captions and blog while preserving factual consistency and round-tripable PPT/DOCX output.
Provides re-annotated academic video instruction data for captioning, video QA, and fine-grained motion understanding; rewrites short answers and concise captions into evidence-grounded, instruction-following responses and supplies JSONL annotation files (original videos not included).
Trains cross-platform GUI agents by combining a Uni-GUI cross-platform dataset with platform-conditioned multi-teacher on-policy distillation, enabling a shared policy to adapt to new platforms while retaining platform-specific behaviors; suitable for research on continual GUI agent learning and cross-platform adaptation.
Fine-tuned variant of Qwen3.6-27B that cuts internal reasoning (‘thinking’) token usage by roughly 46% on average while preserving benchmark accuracy and safety behavior. Targets lower latency and inference cost; ships on Hugging Face with GGUF quantizations for local use.