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Hugging Face
AI Dataset·2026
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HIW-500: Humanoids In-the-Wild Dataset

BitRobot, Unitree +1

Provides 500+ hours of human whole-body teleoperation demonstrations for humanoid robot learning in real homes, with synchronized video, joint states, action traces and language annotations. Includes 23K+ episodes, fine-grained subtask labels, and raw ROS/MCAP plus compressed LeRobot formats.

#robotics#multimodal#vision#huggingface#ai-train+1
Hugging Face
AI Model·2026
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DiffusionGemma 26B A4B

Google DeepMind

Generates text from interleaved text, image, and short-video inputs using discrete diffusion and block‑autoregressive multi‑canvas sampling; built on a sparse MoE (8/128) Gemma 4 backbone and optimized for low‑latency inference and very long contexts (up to 256K tokens).

#gemma#foundation-model#multimodal#vision#transformers+5
Hugging Face
AI Model·2026
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RazzzHF/Realism_Engine_Ideogram_4

RazzzHF

Fine-tuned Hugging Face image-generation model that biases Ideogram-style prompts toward photorealistic outputs. Emphasizes natural lighting and realistic materials to reduce prompt tweaking; license not specified.

#huggingface#ai-image#image#foundation-model#multimodal+2
AI Agent Papers·2026
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Orchestra-o1: Omnimodal Agent Orchestration

Fan Zhang, Vireo Zhang +9

Orchestrates teams of sub-agents across text, image, audio and video by modality-aware task decomposition, online sub-agent specialization, and parallel execution; introduces DA-GRPO to train Orchestra-o1-8B and reports a ~10.3% accuracy improvement on the OmniGAIA benchmark.

#multimodal#ai-agent#RL#LLM#paper+1
AI Video Papers·2026
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JoyAI-VL-Interaction: Real-Time Vision-Language Interaction Intelligence

Dingyu Yao, Junhao Zhou +13·Joy Future Academy, JD

Continuously watches live video and autonomously decides each second whether to speak, stay silent, or delegate; released together with an 8B vision-first model, time-aligned interaction data, training recipe, and a deployable real-time system. Designed for vision-triggered, low-latency streaming scenarios and evaluated across six real-world streams.

#video#vision#multimodal#vllm#ai-agent+3
Hugging Face
AI Model·2026
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unsloth/diffusiongemma-26B-A4B-it-GGUF

unsloth

A community-distributed GGUF bundle of Google DeepMind’s DiffusionGemma (26B A4B) with multiple quantization variants for local image-text-to-text inference. Targets experimentation and offline deployment via the DiffusionGemma llama.cpp branch and llama-diffusion-cli; choose quantization for GPU memory vs. fidelity trade-offs.

#gemma#google#huggingface#llm#multimodal+2
AI Video Papers·2026
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OmniDirector: General Multi-Shot Camera Cloning without Cross-Paired Data

Jiwen Liu, Shujuan Li +9

Encodes and clones camera motion from reference videos to generate multi-shot videos — uses a visual "camera grid" to represent camera parameters, trains on million-scale grid–video pairs, and employs a hierarchical prompt-expansion agent to coordinate camera, subject, and action control for multimodal diffusion models.

#video#multimodal#ai-video#vision#prompt-engineering+2
AI Video Papers·2026
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Rethinking RAG in Long Videos: What to Retrieve and How to Use It?

Yuho Lee, Jisu Shin +6·KAIST, Qualcomm AI Research (Qualcomm Korea)

Proposes chunk-level multimodal retrieval and chunk-adaptive reranking for retrieval-augmented generation on long egocentric videos; introduces V-RAGBench to decouple retrieval vs. generation evaluation and CARVE to run parallel retrievers and select per-chunk configurations.

#RAG#video#multimodal#evaluation#vision+2
Computer Vision Papers·2026
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SpatialClaw: Rethinking Action Interface for Agentic Spatial Reasoning

Seokju Cho, Ryo Hachiuma +9

Provides a training-free, code-as-action framework that lets VLM-backed agents write and run stateful Python cells to compose perception and geometry primitives for open-ended 3D/4D spatial reasoning. Demonstrates consistent gains across 20 benchmarks and multiple VLM backbones.

#vision#multimodal#ai-agent#agent-skills#paper
Hugging Face
AI Model·2026
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Qwopus-3.6-27B-Coder

Jackrong

A quantized 27B coder LLM fine-tuned for repository-level code generation, multi-turn tool calling, and agentic workflows — packaged for local GGUF/llama.cpp deployment with MTP speculative decoding and trace-inversion SFT. Optimized for developer tooling; experimental and not fully safety-validated.

#huggingface#llm#transformers#ai-coding#ai-agent+5
Large Language Model Papers·2026
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MiniMax Sparse Attention

Xunhao Lai, Weiqi Xu +9

Implements a blockwise sparse attention (MiniMax Sparse Attention) that scores and Top-k selects key-value blocks per Grouped Query Attention group to enable attention over million-token contexts. Paired with an exp-free Top-k GPU kernel and KV-outer sparse execution, it reduces per-token attention compute and yields large prefill/decoding speedups.

#paper#llm#multimodal#github#huggingface+4
Hugging Face
AI Dataset·2026
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ChingMu Robot Motion Dataset

CMRobot, Shanghai Chingmu Vision Technology Co., Ltd.

Provides 1000+ hours of high-precision optical motion-capture for humanoid robotics and embodied AI, including full-body skeleton, 20+DoF hands, object 6D, and multi-view video at 120 Hz. Sub-mm spatial accuracy, BVH/CSV/NPZ outputs and Unitree G1 retargets; ideal for imitation learning and sim-to-real, with some raw captures gated by license.

#robotics#multimodal#huggingface#ai-train#video
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