A 9B dense reasoning LLM optimized for single‑GPU deployment and terminal-based coding agents, with long-context support (up to 262,144 tokens) and GGUF/quantized builds for edge/mobile. Strong on coding and agentic benchmarks.
Provides 1,021.64 hours across 597 CAD/BIM workflows with synchronized screen recordings and interaction logs; each workflow includes video, timestamped input events, task specs, source files, final outputs, and evaluation rubrics for training or evaluating desktop CAD agents.
Continues a live or ongoing video stream while applying user-specified edits on the fly using a lightweight edit-ignition adapter. The adapter injects edits only in chunks where requests arrive and uses history cross-attention and temporal causal self-attention to preserve continuity and stability for unbounded streaming edits.
Benchmarks assistant-style, multi-turn interaction for omni-modal LLMs on real-time video by reverse-engineering Internet clips into guided multi-turn interactions. It provides predefined priors and segment-level constraints so models must follow exact routes while being evaluated on answer correctness, timing, visual-prompt handling, and context retention.
Proposes “Graph Engineering”: using explicit, dynamic graphs to represent tasks, agents, tools, and system state so LLM-based agent systems can coordinate, persist, and evolve. Surveys principles, methods, applications, and curates related resources.