Generates synchronized stereo audio and video from multimodal inputs (text, images, video, audio), producing 4–15s clips at 24 FPS with a 768p base and an in‑context regeneration path to 2K; supports first/last‑frame and multi‑reference modes and ships as two task‑specific checkpoints.
Converts text prompts into physically consistent videos by synthesizing executable Blender programs as a process-level chain-of-thought and using a dual-engine pipeline (deterministic simulation draft + draft-conditioned video editor). Ships with a VideoCoCo-3K draft–instruction–target dataset and shows substantial gains in physical-consistency benchmarks.
Learns a discrete “physical language” from unlabeled videos and uses a reason-then-render pipeline: predict compact state-transition tokens, then decode them into future video. Separates dynamics inference from pixel synthesis to improve physical fidelity, controllable simulation, and zero-shot motion transfer.