Generates minute-scale, 720p videos from a single image using a 2.6B image-to-video diffusion transformer with precise 6‑DoF camera control and an optional LTX‑2 refiner; designed for long-context, memory-efficient modeling but requires large refiner checkpoints (~41 GB).
Generates temporally coherent MP4 videos from a single input image plus text instructions, with configurable resolution, frame count, and optional AAC audio. Optimized for NVIDIA GPU stacks and integrates with vLLM‑Omni and Hugging Face Diffusers for production inference and research workflows.
Generates audio-driven avatar videos from text, images, or audio inputs with production-grade stability (accurate lip sync, identity consistency) and an 8-step distillation inference mode for faster serving; suitable for broadcasting, virtual hosts, animation, and multi-person scenarios.
Terminal-native AI coding agent that reads and edits code, runs shell commands, searches files, fetches web pages, and determines next steps from interactive feedback. Delivered as a single-binary TUI with video input, subagents, a plugin marketplace, and IDE (ACP) integration.
Provides a 289-case (1,058-turn) multi-turn benchmark that evaluates interactive video world models across 22 metrics and five dimensions (quality, setting, interaction, consistency, physics). Includes first-/third-person and navigation splits plus a 20-model leaderboard for head-to-head comparisons.
Performs hour-scale video understanding and fine-grained temporal localization while exposing agent-style multimodal tool/code/search abilities. Built on a sparse-attention long-context architecture (DSA) and a specialized inference stack—best used in GPU-backed research or production evaluation.
Performs training-free early-stage visual token compression inside the vision encoder to cut time-to-first-token (TTFT) and FLOPs for Video-LLMs. Introduces a decoupled spatial token selection strategy and reports up to 2.65× TTFT reduction and 61% FLOPs savings on LLaVA-OneVision-7B (NVIDIA A100) while preserving full-token accuracy — aimed at latency-sensitive video understanding.
Enables real-time streaming video-to-video editing (1280×704 @24 FPS) on a single RTX 5090 GPU. Uses a Hybrid Diffusion Transformer for balanced local/global modeling, Cycle‑Reverse Regularization for temporal consistency, and system-level mixed-precision and fused kernels to maximize throughput.
Generates synchronized, streaming spatial audio from panoramic video and text prompts using a causal autoregressive diffusion transformer. Combines Spatial Video-Audio Contrastive (SVAC) alignment and online direct preference optimization (ODPO) to improve spatial perception, plus an automated annotation pipeline and public demos.
Provides the renderer weights and inference code for Bernini’s video renderer, enabling text→video, image→video and video editing inference. Offers a ready diffusers-format bundle or safetensors checkpoints under Apache‑2.0; intended for multi‑GPU/Hopper inference and reproducible research.
Omnimodal world model that jointly processes and generates text, images, video, audio, and action trajectories for physical AI. Uses a mixture-of-transformers to combine autoregressive reasoning and diffusion-based multimodal generation; released open-source with checkpoints, datasets and benchmarks for robotics and simulation.
Evaluates multimodal LLMs on streaming egocentric video for spatial intelligence using 1,680 human-annotated questions across 348 videos; organizes tasks into four hierarchical levels (perception → tracking → simulation → allocentric mapping) and highlights allocentric mapping as the main bottleneck.