Converts text prompts into physically consistent videos by synthesizing executable Blender programs as a process-level chain-of-thought and using a dual-engine pipeline (deterministic simulation draft + draft-conditioned video editor). Ships with a VideoCoCo-3K draft–instruction–target dataset and shows substantial gains in physical-consistency benchmarks.
Learns a discrete “physical language” from unlabeled videos and uses a reason-then-render pipeline: predict compact state-transition tokens, then decode them into future video. Separates dynamics inference from pixel synthesis to improve physical fidelity, controllable simulation, and zero-shot motion transfer.