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AI Video Papers·2026
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HOMIE: Human-object Centric Video Personalization via Multimodal Intelligent Enchancement

Yiyang Cai, Nan Chen +9

Personalizes subject-driven videos to preserve human identity and accurate human–object interactions by integrating multimodal references and MLLM-derived semantics. Introduces global multimodal guidance in self-attention and modality-reference embeddings to align MLLM features with VAE tokens, supporting both inter- and intra-subject inputs (e.g., OCR, multi-view).

#video#multimodal#LLM#ocr#paper+2
AI Video Papers·2026
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AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Report

AlayaWorld Team, Kaipeng Zhang +16

Generates interactive long-horizon 24-fps video worlds (540p/720p) from text, image, or video inputs. Uses a 15B video diffusion transformer with a bounded visual context (sink frame, compressed temporal history, geometry-aligned spatial memory, recent-frame conditioning) and a discrete autoregressive distillation that cuts inference to ~4 sampling steps per chunk.

#video#ai-video#multimodal#distillation#foundation-model+2
Hugging Face
AI Model·2026
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Cosmos3-Edge

NVIDIA

Generates and reasons about multimodal physical-world content—text, images, video and action trajectories—conditioned on text, images, video and robot/vehicle action inputs. An edge-sized (4B) Mixture‑of‑Transformers omni-model optimized for single‑GPU inference and Physical AI tasks (image→video, action prediction, robot policy).

#nvidia#foundation-model#multimodal#robotics#video+7
Computer Vision Papers·2026
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Generative World Renderer at the Speed of Play

Guixu Lin, Zheng-Hui Huang +4

Synthesizes RGB frames from structured world states exported by physics engines; it reformulates a heavy generative renderer into a few-step autoregressive streaming model and uses lightweight distilled codecs to reach playable ~30 FPS while preserving G-buffer and prompt control.

#vision#video#ai-video#distillation#physics+2
AI Video Papers·2026
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Self Gradient Forcing: Native Long Video Extrapolation

Junhao Zhuang, Shiyi Zhang +12

Extrapolates long video sequences from very short contexts by restoring memory-writing supervision in autoregressive video diffusion models using a two-pass Self Gradient Forcing (SGF). SGF records a no-gradient rollout at a sampled denoising exit and then recomputes KV context in a second parallel pass so future losses teach earlier latent writes, enabling minutes-long extrapolation from ~5s windows.

#paper#video#ai-video#vision#diffusers+1
Computer Vision Papers·2026
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ReferTrack: Referring Then Tracking for Embodied Visual Tracking

Hanjing Ye, Tianle Zeng +7

Selects a referred target from candidate bounding boxes, then decodes tracking waypoints for single-camera embodied visual tracking. Injects past selected-bbox geometry via sliding-window TVBI tokens and is co-trained on a Refer‑QA dataset; achieves SOTA on EVT‑Bench and demonstrates sim-to-real on legged and humanoid robots.

#robotics#vision#video#paper#code+4
Hugging Face
AI Model·2026
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microsoft/Mage-VL

Senqiao Yang, Kaichen Zhang +20·Microsoft, Microsoft Research

Delivers image and video understanding plus a built-in event‑gated streaming gate — a unified 4B multimodal foundation model that uses codec-aligned tokenization to cut visual tokens by >75% and yield up to 3.5× wall‑clock inference speedup for streaming and long‑horizon video tasks.

#multimodal#video#vision#qwen#transformers+8
AI Video Papers·2026
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Mage-VL: An Efficient Codec-Native Streaming Multimodal Foundation Model

Senqiao Yang, Kaichen Zhang +21

Real-time streaming multimodal foundation model that uses a codec-native tokenizer (Mage-ViT) to encode motion- and residual-rich regions from video I/P frames, reducing visual token usage by over 75% and enabling up to ~3.5× wall-clock inference speedup after training on ~560M images and 100M video frames.

#multimodal#video#vision#foundation-model#ai+5
Hugging Face
AI Video·2026
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MiniMax H3

MiniMaxAI

Generates synchronized stereo audio and video from multimodal inputs (text, images, video, audio), producing 4–15s clips at 24 FPS with a 768p base and an in‑context regeneration path to 2K; supports first/last‑frame and multi‑reference modes and ships as two task‑specific checkpoints.

#diffusers#multimodal#video#audio#ai-api+5
Hugging Face
AI Dataset·2026
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ACE-Data-0

Yukang Cao, Haozhe Xie +14·S-Lab, Nanyang Technological University, Singapore, ACE Robotics

Captures synchronized multimodal embodied-human data in real homes — egocentric and multi-view video, metric body/hand/object motion, audio, and tactile signals. Released under a gated non-commercial research license with identifiable participants and strict non-redistribution/privacy constraints.

#video#robotics#multimodal#audio#long-horizon+3
AI Video Papers·2026
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VideoCoCo: Code-as-CoT for Physically-Consistent Video Generation via an Agentic Dual-Engine System

Haodong Li, Tianfei Ren +26

Converts text prompts into physically consistent videos by synthesizing executable Blender programs as a process-level chain-of-thought and using a dual-engine pipeline (deterministic simulation draft + draft-conditioned video editor). Ships with a VideoCoCo-3K draft–instruction–target dataset and shows substantial gains in physical-consistency benchmarks.

#video#ai-video#code#coding#coding-agents+5
Computer Vision Papers·2026
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PhiZero: A World Model Built Around Physical Language

Shuyao Shang, Yuqi Wang +5

Learns a discrete “physical language” from unlabeled videos and uses a reason-then-render pipeline: predict compact state-transition tokens, then decode them into future video. Separates dynamics inference from pixel synthesis to improve physical fidelity, controllable simulation, and zero-shot motion transfer.

#paper#video#vision#physics#ai-video+4
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