Generates temporally coherent MP4 videos from a single input image plus text instructions, with configurable resolution, frame count, and optional AAC audio. Optimized for NVIDIA GPU stacks and integrates with vLLM‑Omni and Hugging Face Diffusers for production inference and research workflows.
A ternary-weight (~1.58-bit) 4B text-to-image diffusion transformer optimized for NVIDIA GPUs using Gemlite INT2 and HQQ; it reduces the transformer to ~1.21 GB (4.55 GB CUDA payload) and targets 1024×1024 generation with a 4-step FlowMatch-Euler sampler.
Performs fast, high-quality vision–language grounding: given an image plus a natural-language prompt it returns bounding boxes or points for referred objects. Uses Parallel Box Decoding for parallel coordinate prediction (higher throughput) and targets research/non-commercial use.
Quantized NVFP4 build of the Qwen3.6-35B MoE language model, optimized with NVIDIA Model Optimizer to cut model size and GPU memory by ~3.06× for inference. Designed for vLLM and NVIDIA GPU deployments (Hopper/Blackwell).
Generates high-fidelity images from text prompts using NVIDIA's 64B Cosmos3-Super multimodal foundation model. Integrates with Hugging Face Diffusers and vLLM‑Omni, is released under OpenMDW1.1 for commercial use, and is optimized for Physical AI workflows (robotics, AV, simulation).
Metadata-only corpus of 146.3M new GitHub source-code files (commit_id, rel_path, language) intended as an incremental update to Nemotron v1/v2 for LLM code pretraining; CC-BY-4.0 licensed and designed to be used jointly with older versions.
Enables real-time streaming video-to-video editing (1280×704 @24 FPS) on a single RTX 5090 GPU. Uses a Hybrid Diffusion Transformer for balanced local/global modeling, Cycle‑Reverse Regularization for temporal consistency, and system-level mixed-precision and fused kernels to maximize throughput.
Generates and reasons about multimodal physical-world content—text, images, video, audio, and robot/action trajectories—conditioned on combinations of text, image, video and action inputs. The 64B “Super” variant targets Physical AI use cases and supports vLLM‑Omni, Diffusers, and action prediction.
Omnimodal world model that jointly processes and generates text, images, video, audio, and action trajectories for physical AI. Uses a mixture-of-transformers to combine autoregressive reasoning and diffusion-based multimodal generation; released open-source with checkpoints, datasets and benchmarks for robotics and simulation.
Provides ~1M synthetic Salvadoran‑Spanish personas (148k records, ~300M tokens) grounded in 2024 census distributions for demographics, occupations and locations; intended for training/evaluating localized LLMs and synthetic-data workflows. CC BY 4.0, adults only.
Open-weight frontier LLM for agentic reasoning and long-context analysis (up to 1M tokens). Uses a LatentMoE + Mamba-2 hybrid with Multi-Token Prediction and NVFP4 efficiency (550B total / 55B active). Suited for multilingual agents, RAG, and heavy tool-use workloads.
Multilingual frontier LLM optimized for long-context reasoning and agentic workflows, combining a LatentMoE (Mamba-2 + MoE) hybrid architecture with Multi-Token Prediction and NVFP4 quantization; targeted for NVIDIA GPU deployments and governed by the OpenMDW-1.1 license.