Efficient 4B native-resolution diffusion foundation model for text-to-image generation and instruction-based image editing. Uses a lightweight Mage‑VAE tokenizer and a 4B NR‑MMDiT backbone to produce 512–2048 outputs with low memory and fast inference; ships in Base, RL-aligned and few-step Turbo variants.
Performs instruction-based image editing from reference images using a 4B native-resolution diffusion transformer; the Turbo variant uses 4-step distillation for interactive latency (≈1.02 s per 1024² edit on A100) while supporting semantic, appearance, structure-aware and restoration edits.
Evaluates spatial cognition of image-generation models by eliciting protocol-constrained visual answers and parsing pixel outputs into structured predictions compatible with existing metrics. Introduces the ProVisE framework and SpatialGen-Bench (470 samples) to compare image-generation models and text-output VLMs on unified spatial tasks.
Evaluates atomic visual perception of multimodal LLMs using 3,000 short visual questions that isolate ten perceptual skills. Built from an error taxonomy across 42 benchmarks, capability-balanced and accompanied by a model leaderboard.
Curated set of 20,000 native 24×24 pixel-art sprites with two-level semantic taxonomy labels for tiny text-to-image and discrete visual modeling. Rebalanced, rights-conscious subset with ≤5 colors per sprite and stratified train/val/test splits.
Consolidated dataset of detection, visual grounding and pointing annotations with indexed WebDataset image shards and Megatron‑Energon training metadata. Covers diverse visual domains (COCO, RefCOCO, driving, GUI, documents) and uses a normalized spatial grid for cross‑domain vision–language grounding training.
Generates polygonal meshes from images using flow matching for fast, native mesh synthesis. Decodes vertices, edge connectivity, and face winding in one parallel pass, preserves artist-authored topology without vertex quantization or welding, supports a user-set vertex budget for face-count control, and completes image-to-mesh in ~6s median.
Recovers editable design files from raster images by growing an editable layer hierarchy via an agentic pipeline that selects and composes modality-specific tools. Introduces graceful verification (accept/prune/retry) to prevent error accumulation and presents the Figma Edit Replay Benchmark (909 files, 14,796 edits) to measure editability across layout, color, and text edits.
Generates large-scale, explorable 3D open-world scenes from open-ended text prompts, producing editable instance-level assets and a consistent global terrain. Uses agentic planning to convert text into region/terrain/asset specifications and a coarse-to-fine pipeline for terrain construction, mesh reconstruction, and render-based refinement.
Provides 1,080,814 images extracted from ~65,000 digitised British Library book volumes (c.1510–c.1900), split into four algorithmic image-type configs and packaged as parquet for image–text multimodal research and retrieval.
Packaged diffusers checkpoint of MiniMax H3 for image/text-to-short-video generation with native stereo audio; provided for direct use in diffusers image-to-video pipelines and aimed at easy integration into prototyping and production workflows.
Multimodal Mixture-of-Experts text-generation model that accepts text, images, video and audio and returns text; preview open-weight release with 280B total params, 16B activated params, up to 512K token context and BF16/FP8 checkpoints under Apache-2.0.