Benchmark dataset for evaluating agents on long-horizon software-engineering tasks (repo-level patches, test-driven fixes). Includes golden patches, related tests, and problem statements in parquet format; aimed at agent debugging and code-modification evaluation but requires full test environments.
Synthesizes up to 90 minutes of multi-speaker speech in one pass, with as many as four voices in a single conversation. Pairs continuous acoustic and semantic tokenizers at a 7.5 Hz frame rate with a next-token diffusion head on an LLM backbone.
A 1,000,000-sample Vietnamese historical conversation dataset in ShareGPT/ChatML format for question-answering and text-generation. Approximately 78% of samples include step-by-step reasoning chains; remaining samples are final-only. Useful for training or evaluating Vietnamese LLMs and chat agents.
A ~5,000-line Python LLM inference engine that re-implements SGLang's serving optimizations — radix KV-cache reuse, chunked prefill, overlap scheduling, tensor parallelism — as a fully type-annotated reference instead of a black box.
Generates and edits full-length music locally using a hybrid language-model planner and a diffusion transformer. Provides text- and audio-driven song synthesis plus selective editing (cover generation, repainting, vocal→BGM), metadata control and lightweight LoRA personalization, and runs on consumer GPUs/CPUs.
Provides a 10,000-hour Sichuanese (Chuan-Yu) speech corpus with rich annotations (timestamps, speaker age/gender/emotion, SNR, DNSMOS) and unified metadata for ASR and TTS research; includes metadata.jsonl, evaluation benchmarks, and an LLM-assisted transcription pipeline.
Provides a reproducible, deduplicated corpus of text extracted from PDFs for LLM pretraining—about 3 trillion tokens from ~475 million documents in 1733 language-script pairs. Includes OCR and text extraction pipelines, per-page language IDs, MinHash deduplication, and is released under ODC‑By 1.0.
Generates explorable, 3D-consistent virtual worlds from a single image or short video. Includes official implementations of Lyra‑1 (feed‑forward 3D/4D scene generation via video-diffusion self-distillation) and Lyra‑2 (long-horizon, explorable generative 3D worlds). Best for research and creative prototyping; requires substantial GPU compute.
Extends vLLM beyond text to serve omni-modal models — Qwen3-Omni, TTS like CosyVoice3, and diffusion image/video/audio generators — in one engine, adding the non-autoregressive Diffusion Transformer support the core project never targeted.
Automatically removes safety alignment from transformer LLMs via directional ablation, with Optuna's TPE optimizer tuning the parameters — no retraining or model-internals expertise needed; hit 3/100 refusals at 0.16 KL on Gemma-3-12b.
Provides an NVFP4‑optimized training and inference infrastructure for long-form video diffusion models — supports multi-shot AR training, KV-cache and NVFP4 quantized inference, sequence-parallelism and async decoding for higher FPS and longer outputs.
Provides Gymnasium-style APIs and tooling to run isolated, networked execution environments for agentic reinforcement learning. Offers async/sync EnvClients, Docker/Kubernetes container providers, a web UI and CLI for scaffolding and deploying environments (Hugging Face Spaces); experimental and evolving.