Native macOS terminal that surfaces and manages AI coding-agent sessions with vertical tabs, pane-level notification rings, a scriptable in-app browser, and a CLI/socket API — Ghostty-compatible and built in Swift/AppKit for low memory and fast startup.
Automates decompiling APK/AAR/JAR and extracting HTTP APIs — Retrofit endpoints, OkHttp calls, hardcoded URLs, and auth patterns — so you can document and reproduce an app's network surface without source code. Integrates jadx/Vineflower/Fernflower and scripts for call-flow tracing.
A curated collection of reusable 'skills' that let LLM-driven coding agents perform common .NET/C# tasks — build diagnosis, debugging, testing, data access, upgrades, MAUI, and AI/ML workflows. Implements the Agent Skills standard and is published for agent marketplaces (Copilot CLI, Claude Code, Cursor).
Equips AI coding agents with reusable AWS skills (deployment, serverless, Amplify, SageMaker) by packaging agent skills, MCP servers, hooks, and references so agents invoke vetted workflows instead of bloating prompts.
A collection of Markdown 'skills' that convert LLM-based agents into specialists for French administrative workflows — accounting, taxes, invoicing, notary work and audits. Ships agent-agnostic skills, Qonto/Stripe connectors, FEC output and 2026 e-invoicing guidance.
Generates complete Godot 4 projects from a natural-language game description: it designs the architecture, generates assets, writes C# code, runs the project, captures screenshots for visual QA, and iterates until a runnable game repo is produced. Requires API keys and Godot .NET.
Provides cross-platform semantic memory for AI coding agents by turning human-editable Markdown logs into a rebuildable Milvus “shadow” index and syncing memories across plugins (Claude Code, OpenClaw, OpenCode, Codex). Supports progressive retrieval, hybrid dense+BM25+RRF search, smart deduplication, live sync, and local ONNX embeddings.
Turns a single Claude Code session into a coordinated game-development studio by providing 49 specialized AI agents, 72 slash-command skills, automated hooks and path-scoped rules. Includes tiered roles, engine-specific agent sets (Godot/Unity/Unreal) and templates to keep design, QA and release in sync.
Encodes production-grade engineering workflows (spec, plan, build, test, review, ship) as reusable "skills" so AI coding agents follow consistent development practices. Packaged as per-skill SKILL.md files and slash commands for integration with agents and CLIs. Suited for teams embedding engineering guardrails into agent-driven dev workflows.
Provides reusable “skill” instruction bundles that teach AI coding tools how to author, query, and operate Microsoft Fabric workloads via REST APIs, T-SQL, KQL and notebooks. Includes Copilot CLI/Claude/Cursor integrations, workload-focused bundles, and optional MCP configurations for live data access.
Provides portable agent 'skills' that steer code-generating agents toward higher-quality UI: stronger layout, typography, spacing and image-reference boards. Ships adjustable dials for design variance, motion and density and image→code pipelines for agent-led frontends.
Local-first session analytics for AI coding agents: discover, search, and track token usage and estimated costs across Claude Code, Codex, Forge and 20+ other agents. Single binary / desktop app that runs locally (no cloud accounts) with fast, SQLite-backed queries and optional PostgreSQL/DuckDB sync.