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Hugging Face
AI Video·2026
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LingBot-Video-MoE (30B-A3B)

Shuailei Ma, Jiaqi Liao +25

Generates videos from text and image+text prompts using a 30B Mixture-of-Experts model tuned for embodied intelligence; includes a refiner and structured prompt rewriter, and supports diffusers/SGLang runtimes with multi-GPU inference.

#ai-video#video#diffusers#huggingface#transformers+5
Computer Vision Papers·2026
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Infinite Worlds with Versatile Interactions

Zelin Gao, Qiuyu Wang +18

Creates an open-ended interactive world simulator with an unbounded interaction horizon via causal pretraining, a distilled real-time runtime that drives 720p@60fps, a wider action/event repertoire, and a pilot–director agent split for behavior planning and environment synthesis.

#video#multimodal#foundation-model#ai-agent#agent-skills+4
AI Video Papers·2026
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LongE2V: Long-Horizon Event-based Video Reconstruction, Prediction, and Frame Interpolation with Video Diffusion Models

Cheng-De Fan, Chun-Wei Tuan Mu +5·National Yang Ming Chiao Tung UniversityTaiwan

Recovers and predicts RGB video from sparse event-camera streams by fine-tuning pre-trained video diffusion priors; jointly addresses reconstruction, long-horizon prediction, and bidirectional frame interpolation with mechanisms to reduce temporal drift and enforce interpolation consistency.

#video#ai-video#paper#vision#diffusers
AI Video Papers·2026
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Video Generation Models are General-Purpose Vision Learners

Letian Wang, Chuhan Zhang +10·Google DeepMind

Uses large-scale text-to-video generative pretraining to create GenCeption, a feed-forward perception model that performs diverse vision tasks from text instructions—depth, surface normals, camera pose, referring segmentation, and 3D keypoints—often matching or surpassing specialized models while requiring far less task-specific data.

#video#vision#foundation-model#deepmind#ai-video+3
Computer Vision Papers·2026
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4D Human-Scene Reconstruction from Low-Overlap Captures

Minhyuk Hwang, Sangmin Kim +3·Seoul National UniversitySeoulRepublic of Korea

Reconstructs 4D dynamic human scenes from sparse, low-overlap multi-camera captures by decoupling background synthesis and human modeling. Synthesizes hundreds of camera-controlled background views with a video diffusion model, initializes deformable Gaussian humans via cross-view identity and triangulated keypoints, then applies motion-adaptive recursive enhancement to reduce artifacts.

#vision#video#ai-video#ai-image#image+2
Hugging Face
AI Video·2026
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Wan-Dancer-14B

Mingyang Huang, Peng Zhang +3

Generates minute-scale, temporally coherent dance videos from full music tracks using a hierarchical two-stage approach: global keyframe planning plus local temporal refinement; suitable when long-range musical structure and rhythmic continuity matter.

#diffusers#ai-video#video#AIGC#multimodal+2
Hugging Face
AI Video·2026
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LTX-Video 2.3 22B — IC-LoRA: CrossView Prompt v0.9

Cseti

Generates a new camera viewpoint from a reference video: an IC‑LoRA adapter for LTX‑Video 2.3 that re‑renders the same scene from a requested discrete camera angle while preserving subject and content. Trained on synthetic multi‑view data, proof‑of‑concept with limited viewpoint range and best for small, chained angle shifts.

#ai-video#video#lora#huggingface#vision+1
Hugging Face
AI Model·2026
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MOSS-VL-Realtime

OpenMOSS-Team

Timestamp-aware realtime video→text model that processes incoming frames continuously, answers questions mid-stream or emits silence when evidence is insufficient, and can revise earlier outputs as new frames arrive. Built for timestamped multimodal interaction with a 256K context and an 11B-parameter backbone.

#transformers#multimodal#video#vision#huggingface+3
AI Video Papers·2026
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KeyFrame-Compass: Towards Comprehensive Evaluation of Keyframe-Conditioned Video Generation

Yuqi Tang, Tengfei Liu +19

Comprehensive benchmark and automated evaluation framework for keyframe-conditioned video generation—decomposes keyframe execution into six metrics and assesses overall video quality with evidence-grounded MLLM judgments and specialized perception models.

#video#evaluation#ai-video#multimodal#vision+1
AI Video Papers·2026
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VideoChat3: Fully Open Video MLLM for Efficient and Generalist Video Understanding

Xinhao Li, Yuhan Zhu +25

Enables efficient, generalist video understanding by combining an Inflated 3D Vision Transformer and adaptive frame-resolution streaming with a scalable video data synthesis pipeline; ships as a fully open 4B-parameter MLLM that improves general, long-form, and streaming benchmarks.

#video#multimodal#ai-video#paper#llm+3
AI Video Papers·2026
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Apple-π: Benchmarking Thinking with Video Towards Law-Grounded Physical Intelligence

Runmao Yao, Kairui Hu +12

Evaluates whether video models reason according to physical laws by treating generated videos as visible reasoning traces and using a three-stage Perception–Formulation–Deduction protocol. Includes Orchard (400 mechanics videos), chain-of-frames prompting on annotated first frames, and a hybrid MLLM-plus-objective scoring suite for stage-resolved diagnostics.

#video#ai-video#physics#benchmark#evaluation+4
AI Video Papers·2026
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HOMIE: Human-object Centric Video Personalization via Multimodal Intelligent Enchancement

Yiyang Cai, Nan Chen +9

Personalizes subject-driven videos to preserve human identity and accurate human–object interactions by integrating multimodal references and MLLM-derived semantics. Introduces global multimodal guidance in self-attention and modality-reference embeddings to align MLLM features with VAE tokens, supporting both inter- and intra-subject inputs (e.g., OCR, multi-view).

#video#multimodal#LLM#ocr#paper+2
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