Collects 40+ importable n8n workflows from the AI Agents A-Z YouTube channel, each tied to one video episode — spanning content generation, social-media posting, and short-video and narrated-story pipelines, plus companion Docker MCP/REST servers.
Runs open-source LLMs and multimodal models entirely on mobile devices for offline, private inference. Offers Agent Skills, Thinking Mode, Ask Image, audio scribe, model management and benchmarks, with Gemma 4 and Hugging Face integration.
Real-time 3D Gaussian Splatting renderer for web apps using THREE.js. Integrates splat and mesh rendering with a Rust + Wasm component, supports major splat formats (.PLY, .SPZ, .SOG) and targets broad WebGL2 support for mobile-friendly dynamic scenes.
GPU-accelerated, non-destructive RAW photo editor designed for fast, low-footprint desktop workflows (<20MB). Built with Rust/WGPU/Tauri, it offers real-time 32-bit GPU processing, AI-assisted masking and optional ComfyUI integration for generative edits, plus presets and batch export.
Detects, segments, and tracks every instance of an open-vocabulary concept in images and video from a text phrase or visual exemplar, not just one object per prompt. An 848M-param model reaching ~75-80% of human accuracy across 270K concepts.
A 20B-parameter MMDiT diffusion model that generates and edits images with accurate embedded text, including dense Chinese and English typography. Handles complex multi-line layouts and identity-preserving edits while keeping text legible.
Self-supervised vision foundation model producing dense, patch-level features that transfer to classification, segmentation, depth, and detection with a frozen backbone. Spans ViT-S (21M) to ViT-7B (6.7B params), plus ConvNeXt and satellite variants.
Generate parametric 3D CAD models from natural language and images in the browser, with real-time preview and exports to STL/SCAD. Runs client-side via OpenSCAD WebAssembly, extracts adjustable parameters, and integrates Anthropic for shape generation—suited for rapid prototyping and 3D-printing workflows.
Generates explorable, 3D-consistent virtual worlds from a single image or short video. Includes official implementations of Lyra‑1 (feed‑forward 3D/4D scene generation via video-diffusion self-distillation) and Lyra‑2 (long-horizon, explorable generative 3D worlds). Best for research and creative prototyping; requires substantial GPU compute.
Converts images and PDFs into structured Markdown, HTML, or JSON while preserving layout, handling tables, math, handwriting, charts, and chemistry diagrams across 90+ languages. Runs locally via HuggingFace or against a vLLM server.
Automatically generates complete short-form videos from a single topic: drafts script with an LLM, produces AI images/video, synthesizes multilingual TTS (including voice cloning), adds background music, and composes the final video. Supports local ComfyUI/RunningHub or direct model APIs and customizable templates.