Analyzes where LLM-based agents break the evidence-to-action chain and introduces SafeActBench, a 656-case, provenance-bound benchmark and deterministic evaluator to diagnose failures in investigation, timing, single-action execution, and multi-step workflows.
Iteratively refines agent-generated games using a closed loop of Designer, Builder, Coding‑Native Player, and Experience‑Oriented Reviewer — collects programmatic gameplay trajectories and trajectory+visual evaluations to evolve prototypes into player-focused, product-level games; shows measurable gains on GameCraft-Bench and GameASG-Bench.
Runs an open-source personal software agent across a user's devices to perform actions, keep readable provenance-backed memories, and coordinate via a self-hostable relay. Ships minimal end-to-end clients (mobile, desktop, web) under GPL-3.0; model-agnostic and designed for inspectability and device
Measures how effectively LLM agents learn from interaction by playing 20 text-based games with novel or counterintuitive hidden rules, providing deterministic feedback, episode-wise scoring, and controlled variations to test retention and transfer.
Creates programmable, real-time interactive code-based environments by separating deterministic simulator state from a shared neural video renderer so agents perceive, interact, and iteratively evolve via distilled playbooks; introduces Adversarial Forcing to distill a geometry-conditioned renderer for responsive visual feedback.
Provides 369 Harbor sandbox tasks ported from OpenAI's openai/math: each task is a Lean theorem with missing `sorry` proofs that an agent must complete, graded by a strict Comparator exact-match verifier. Includes task definitions, generator, and manifest for RL/code-agent evaluation.
Lets a pretrained multimodal LLM interpret navigation requests and orchestrate motion via tool calls for generalist robot navigation across unfamiliar scenes. Key features: an agent harness with Navigation Skills, a unified visual-point interface, task-progress tracking, and tool-based motion execution without navigation-specific fine-tuning.
A 2-bit quantized GGUF of Qwen3.8-27B that fits under 8 GB and runs on stock llama.cpp while preserving function/tool-calling behavior; includes an optional small vision add-on and is tuned for agent/tool workflows (Apache-2.0).