Generates protocol-bound GEP prompts that guide iterative evolution of AI agent behavior from runtime logs, producing auditable EvolutionEvents and reusable Genes/Capsules. Node.js-based and works offline; optional EvoMap network integration enables skill sharing, worker pools and leaderboards while git provides rollback and validation.
Self-hosted personal AI agent runtime that runs chats, tools, automations and long-term memory for persistent workflows. Small, readable core with a bundled WebUI, multi-chat integrations, an OpenAI-compatible API and a Python SDK for easy extension and deployment.
Provides a workflow layer for OpenAI Codex CLI to bootstrap stronger Codex sessions, add reusable agent roles/skills, and manage durable project state under .omx. Includes team runtime, canonical skills, and monitoring surfaces.
Collection of small, composable agent skills that extend LLM-based agents for planning, development, and tooling — installable via npx and designed to turn higher-level tasks (PRDs, TDD, refactors, triage) into reproducible agent actions.
A curated collection of reusable 'skills' that let LLM-driven coding agents perform common .NET/C# tasks — build diagnosis, debugging, testing, data access, upgrades, MAUI, and AI/ML workflows. Implements the Agent Skills standard and is published for agent marketplaces (Copilot CLI, Claude Code, Cursor).
Equips AI coding agents with reusable AWS skills (deployment, serverless, Amplify, SageMaker) by packaging agent skills, MCP servers, hooks, and references so agents invoke vetted workflows instead of bloating prompts.
A collection of Markdown 'skills' that convert LLM-based agents into specialists for French administrative workflows — accounting, taxes, invoicing, notary work and audits. Ships agent-agnostic skills, Qonto/Stripe connectors, FEC output and 2026 e-invoicing guidance.
Generates complete Godot 4 projects from a natural-language game description: it designs the architecture, generates assets, writes C# code, runs the project, captures screenshots for visual QA, and iterates until a runnable game repo is produced. Requires API keys and Godot .NET.
Creates human-directed teams of AI agents (via GitHub Copilot) that live in your repo, persist knowledge, and coordinate development work. Key features: repo-first persistence, watch/triage automation, and an extensible CLI/SDK — alpha software, Copilot-dependent.
Turns natural-language directions into end-to-end video editing workflows: LLM-powered planning, media search/organization, ASR rough-cut, and reusable Style Skills for consistent storytelling. Integrates agent Skills (OpenClaw/Claude Code) and optional AIGC transitions.
Runs automated, parallel SEO audits inside Claude Code and emits prioritized, testable action plans across technical SEO, content quality (E‑E‑A‑T), Schema.org markup, AI-search (GEO/AEO), local and e-commerce SEO. Operates with 25 sub-skills and 18 specialist agents; optional MCP extensions add live data.
A TypeScript framework for building programmable, headless autonomous agents with a harness-centric runtime. Includes an SDK and CLI, virtual sandboxes (just-bash) with optional full container sandboxes, provider-agnostic model settings, and connectors for CI/Daytona/MCP—suited for deployable agent runtimes.