Treats human annotations as oracle rollouts and separates them from on-policy baselines to improve reinforcement learning for video multimodal LLMs. Key features include a decoupled advantage estimator, sign-balanced pruning, and scalable gains across model sizes and data budgets.
Proposes Recuris, a recursive Experiential-Working Memory architecture that separates Working Memory (task progress) from Experiential Memory (skills) and uses a Meta-Agent to validation-gate localized skill updates, enabling bounded recursive skill evolution for long-horizon agents.
Converts image-level rewards into explicit intermediate targets for diffusion-model denoising via an on-policy self-distillation loop. Constructs bounded positive/negative targets around anchors from reward gradients, fits those targets with finite updates, and refreshes a behavior policy by EMA—improving aligned performance across backbones while reducing GPU hours.