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Embodied AI·2026
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HiFi-UMI: Learning Deployable Manipulation Policies from High-Fidelity UMI Data Alone

Yuteng Wei, Jinming Ma +15

Provides a portable, robot-free UMI capture pipeline and shows that policies post-trained only on this high-fidelity data deploy directly on real robots matching teleoperation baselines. Capture achieves ~3 mm end-effector accuracy, microsecond sync, ultra-wide FOV, and releases 2,000h HiFi-UMI-2K.

#robotics#vision#paper#ai-deploy#ai-train+1
Computer Vision Papers·2026
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CLBench-V: Evaluating Multimodal Context Learning from Grounding to Knowledge Acquisition

Lai Wei, Chengqi Li +4

Evaluates multimodal context learning across grounding, new information application, and knowledge acquisition using a 3,443-instance benchmark spanning science, finance, long documents, spatial reasoning, and web VQA; finds current multimodal models perform poorly (best score 0.2847) and analyzes failure modes.

#multimodal#benchmark#vision#evaluation#paper+4
Computer Vision Papers·2026
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ReDesign: Recovering Editable Design Structures from Images via Agentic Decomposition

Jooyeol Yun, Jintae Park +4

Recovers editable design files from raster images by growing an editable layer hierarchy via an agentic pipeline that selects and composes modality-specific tools. Introduces graceful verification (accept/prune/retry) to prevent error accumulation and presents the Figma Edit Replay Benchmark (909 files, 14,796 edits) to measure editability across layout, color, and text edits.

#vision#image#multimodal#paper#benchmark+3
AI Video Papers·2026
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VideoCoCo: Code-as-CoT for Physically-Consistent Video Generation via an Agentic Dual-Engine System

Haodong Li, Tianfei Ren +26

Converts text prompts into physically consistent videos by synthesizing executable Blender programs as a process-level chain-of-thought and using a dual-engine pipeline (deterministic simulation draft + draft-conditioned video editor). Ships with a VideoCoCo-3K draft–instruction–target dataset and shows substantial gains in physical-consistency benchmarks.

#video#ai-video#code#coding#coding-agents+5
Computer Vision Papers·2026
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TurboVLA: Real-Time Vision-Language-Action Model at 32 Hz on an RTX 4090 with <1 GB VRAM

Hengyi Xie, Chenfei Yao +8

Directly maps visual observations and language instructions to continuous robot actions, replacing LLM-centric V→L→A pipelines. Uses separate visual and language encoders with lightweight bidirectional interaction and a compact decoder to cut inference cost and VRAM, achieving ~31 ms latency and <1 GB VRAM on an RTX 4090; suited for real-time robotic manipulation under tight compute budgets.

#robotics#vision#multimodal#paper#code+4
Computer Vision Papers·2026
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HumanCLAW: Can Vision-Language Models Act Through a Body?

Siyao Li, Jiawei Gu +16

Evaluates whether vision-language models can make actionable decisions for a physical body by decoupling decision-making from low-level motor execution. Introduces HumanCLAW-Bench with 1,218 long-horizon egocentric episodes across 41 indoor scenes and diagnoses a lack of embodied self-awareness in current VLMs.

#vision#robotics#evaluation#benchmarks#multimodal+2
Computer Vision Papers·2026
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PhiZero: A World Model Built Around Physical Language

Shuyao Shang, Yuqi Wang +5

Learns a discrete “physical language” from unlabeled videos and uses a reason-then-render pipeline: predict compact state-transition tokens, then decode them into future video. Separates dynamics inference from pixel synthesis to improve physical fidelity, controllable simulation, and zero-shot motion transfer.

#paper#video#vision#physics#ai-video+4
Computer Vision Papers·2026
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VAD: Attributing Visual Evidence for Target Reconstruction in Multimodal On-Policy Distillation

Kangning Zhang, Yixing Li +10

Estimates the visually attributable portion of a privileged teacher’s next-token corrections and reconstructs student-anchored training targets for multimodal on-policy distillation. Uses counterfactual teacher queries and a signed proxy to raise supported tokens and suppress refuted ones, improving fine-grained visual knowledge transfer across model scales.

#distillation#multimodal#vision#benchmark#paper+2
AI Agent Papers·2026
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OSReward: Instituting Standardized Evaluation for Cross-Platform Computer-Use Reward Models

Qiushi Sun, Kanzhi Cheng +21·The University of Hong Kong, Xi’an Jiaotong University +4

Evaluates vision-language model judges on computer-using agent (CUA) trajectories to measure verifier reliability. Provides OSReward-Hard and OSReward-Multi challenge sets, the OS-Shepherd-100K reasoning-annotated corpus, and trained OS-Shepherd reward models that match commercial judges at ~30–60× lower cost.

#evaluation#benchmark#benchmarks#vision#multimodal+4
Computer Vision Papers·2026
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Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing

Junliang Ye, Kenkun Liu +13·Tencent

Provides a unified multimodal framework for large-scale 3D understanding, text-to-3D generation, and instruction-guided 3D editing. Trains on an 87M-sample 3D multimodal corpus (25M understanding, 50M generation, 12M editing) and pairs a vision-language model with a diffusion-based 3D synthesizer to preserve structure and enable part-aware edits; suited for researchers building text-driven 3D asset pipelines but requires large compute and data.

#multimodal#vision#ai-image#AIGC#foundation-model+2
AI Video Papers·2026
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WorldExam: Benchmarking World Models from Apparent Appearance to Inherent Reactivity

Yuxue Yang, Shuyao Shang +14

Introduces WorldExam, a diagnostic benchmark that evaluates controllable video world models across four levels from visual quality to inherent world reactivity. Covers 1,474 cases across eight tasks and supports camera-, action-, and language-driven paradigms, measuring scene-conditioned reactions beyond explicit instructions.

#video#vision#benchmark#benchmarks#evaluation+2
AI Agent Papers·2026
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Beyond Simply Environment Scaling: Designing Effective Environment Distributions for Multimodal Agent Learning

Kejian Zhu, Zhuoran Jin +5

Analyzes how to build effective training environment distributions for multimodal agents and proposes Ability-aware Environment Selection (AES) and Hierarchical Difficulty Curriculum (HDC) to improve diversity and difficulty scheduling, yielding large relative gains in experiments.

#multimodal#agent-skills#RL#paper#ai-train+2
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