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AI Agent2026
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Skills For Design Engineers

Provides modular “skills” that help designers and engineers audit, find, and improve UI animations and interaction decisions — optimized for use by AI agents or human-in-the-loop workflows. Distills domain-expert rules into actionable SKILL.md modules (review, improve, find opportunities, vocabulary).

Introduction

Human taste and tiny motion details often determine whether an interface feels polished or sloppy. This repo encodes those small, high-impact rules as reusable “skills” so agents and teammates make better animation and UI decisions without guessing.

What Sets It Apart
  • Domain-expert heuristics turned into actionable SKILL.md modules: each skill targets a narrow review or improvement task (review-animations, improve-animations, find-animation-opportunities, animation-vocabulary), so an agent can produce focused, executable changes rather than vague advice.
  • Practical, example-driven guidance for micro-decisions: e.g., choosing easing, shadow vs border, or when not to animate — the repo emphasizes the small choices that compound into perceived quality.
  • Integration-friendly and opinionated: designed to work with a skills.sh installer and agent-driven workflows; authored from experience at Vercel and Linear and validated by community traction (20k+ stars).
Who It's For & Tradeoffs

Great fit if you’re a frontend designer, interaction engineer, or prompt engineer wiring AI into a UI review/automation loop and want reliable, narrow tasks you can run repeatedly. Look elsewhere if you need a component library, fully automated design-by-AI, or turnkey visual tooling — these skills assume human judgment and product-specific taste and are meant to amplify, not replace, expertise.

Information

  • Websitegithub.com
  • OrganizationsVercel, Linear, emilkowalski (personal project)
  • AuthorsEmil Kowalski
  • Published date2026/03/16

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