A curated, security-first registry of verified, tested skills you can install into AI coding agents. Each skill is human-curated, scanned (Snyk/static analysis), and integrity-locked; delivered via a CLI and optional MCP server to multiple agents (Claude Code, Cursor, Copilot, etc.).
Filters and compresses CLI command outputs before they reach an LLM, typically reducing token consumption by 60–90%. Single Rust binary with zero runtime dependencies, supports 100+ dev commands and integrates via a Bash hook into common AI coding tools.
Runs background coding agents in isolated sandboxes to autonomously handle development tasks, create pull requests, and integrate with Slack, GitHub, Linear and webhooks. Supports multiplayer sessions, multiple LLM providers, fast startup via snapshots and prebuilt images; designed for single-tenant deployments.
Improves Claude Code's coding behavior with a single CLAUDE.md that prescribes four practical rules—Think Before Coding, Simplicity First, Surgical Changes, and Goal-Driven Execution—to reduce LLM assumptions, overengineering, and unrelated edits.
Renders Mermaid source synchronously to themeable SVG or ASCII/Unicode art for UIs and terminals. Includes 15 built-in themes, Shiki theme extraction, mono mode and zero-DOM dependencies so diagrams render instantly in React, CLIs, or chat/agent UIs.
Native macOS terminal that surfaces and manages AI coding-agent sessions with vertical tabs, pane-level notification rings, a scriptable in-app browser, and a CLI/socket API — Ghostty-compatible and built in Swift/AppKit for low memory and fast startup.
Self-hosted coding assistant that runs frozen local LLMs with constraint-driven planning, energy-based verification, and self-verified repair to produce verified code. Emphasizes offline inference (no cloud), Docker/bare-metal deployment, and requires a 16GB+ GPU.
Provides a workflow layer for OpenAI Codex CLI to bootstrap stronger Codex sessions, add reusable agent roles/skills, and manage durable project state under .omx. Includes team runtime, canonical skills, and monitoring surfaces.
Generates complete Godot 4 projects from a natural-language game description: it designs the architecture, generates assets, writes C# code, runs the project, captures screenshots for visual QA, and iterates until a runnable game repo is produced. Requires API keys and Godot .NET.
Provides a minimal web and desktop GUI for coding agents (Codex and Claude), letting you run LLM-driven code workflows through a lightweight interface. Emphasizes quick provider switching, desktop packaging, and an opinionated minimal UX; early-stage project, expect bugs.
Scans a React codebase and produces a 0–100 health score plus actionable diagnostics across state & effects, performance, architecture, security, accessibility, and dead code. Auto-adapts to framework and React version, supports Next.js/Vite/React Native, a CLI, GitHub Action, and agent integrations to teach coding agents.
Encodes production-grade engineering workflows (spec, plan, build, test, review, ship) as reusable "skills" so AI coding agents follow consistent development practices. Packaged as per-skill SKILL.md files and slash commands for integration with agents and CLIs. Suited for teams embedding engineering guardrails into agent-driven dev workflows.