Discover the Best AI Resources
Curated essentials, no noise — just what matters
Performs document OCR, layout analysis, reading-order detection and table recognition across 90+ languages using a ~650M-parameter vision–language model; offers per-page and per-block modes and supports GPU (vllm) and CPU/Apple Silicon backends.
Reworks the MoE layer to push each expert toward a narrow specialty: split experts into many finer ones and activate more per token, plus reserve a few always-on shared experts for common knowledge. A 2B model matches GShard 2.9B; at 16B it rivals LLaMA2 7B on ~40% of the compute.
Python framework for building and serving LLM agents in production: a unified event bus for real-time frontends and human-in-the-loop, fine-grained tool permissions, multi-tenant serving, and tool/code execution sandboxed via Docker or E2B.
Clones a voice from a 5-second sample for zero-shot TTS, or fine-tunes on ~1 minute of audio for few-shot synthesis. Covers Chinese, English, Japanese, Korean, and Cantonese, with a WebUI bundling vocal separation, ASR, and dataset labeling.
Reworks AUTOMATIC1111's Stable Diffusion WebUI onto a custom backend that auto-manages GPU memory to speed inference and cut VRAM use. Adds native FLUX support with NF4/GGUF quantization and a UNetPatcher framework for model-agnostic extensions.
Curated developer resources that demonstrate building RAG systems, multi-agent workflows, and memory-augmented AI using Oracle AI Database and OCI — includes end-to-end reference apps, notebooks, guides, and workshops for hands-on prototyping.
Gives developers low-level primitives for building stateful single-agent, multi-agent, and graph-based control flows, with built-in human-in-the-loop checkpoints, persistent cross-session memory, and token-level streaming.
Converts e-books (epub, pdf, mobi, docx, and more) into chapter-aware audiobooks, with optional zero-shot voice cloning. Bundles eight TTS engines including XTTSv2 and Bark, and covers 1,158 languages via Meta's MMS — all runnable on CPU or GPU.
GPU-accelerated code editor written in Rust, organized like a game engine to render its UI via shaders. Includes native agentic coding over the open Agent Client Protocol, multiplayer editing, LSP/DAP, and an open edit-prediction model.
A family of open code models (1.3B-33B) trained from scratch on 2T tokens of project-level code, using a 16K-window fill-in-the-blank objective. Beats Codex and GPT-3.5 on code benchmarks and ships under a license permitting commercial use.
A family of GUI agents that operate phones, desktops, and browsers by perceiving the screen visually rather than reading app code. Ships open GUI-Owl vision-language models (7B/32B) plus a multi-agent framework for planning, reflection, and tool use.
A PyTorch-native, hardware-agnostic stack for robot learning: data collection, training, and deployment across 11+ robots, from SO100 to Unitree G1. Includes imitation, RL, and vision-language-action policies (ACT, Diffusion, Pi0, SmolVLA).