Discover the Best AI Resources
Curated essentials, no noise — just what matters
Provides 1,036,431 identity–text–video triplets with per-video JSON annotations and reference keyframes to train and evaluate identity-preserving customized video generation models. Data is drawn from ~320K Pexels HD videos; videos must be downloaded separately per Pexels' terms.
Benchmark for long-horizon computer-use agents that must orchestrate GUI, CLI, and code operations within single trajectories across 114 real-world tasks. Evaluated on a real Ubuntu desktop and paired with a trajectory-aware judge that inspects deliverables, artifacts, and action traces—revealing a top PassRate of ~41.2%.
Models visual preference as distributions over rubric scores and introduces Z-Reward, a teacher–student framework that decouples reasoning-heavy judgment (teacher trained with GDSO) from efficient deployment (student via RISD). Demonstrates higher human-preference accuracy and works as a differentiable reward for text-to-image optimization.
Standardizes representation-level evaluation for tabular encoders by exporting row-, column-, and table-level embeddings and probing them with shared lightweight heads across three suites (TRL-CTbench, TRL-Rbench, TRL-DLTE). Supplies curated benchmark assets and task rewrites (50 OpenML tables, 123 targets, a 47,772-table DLTE lake) to enable fair cross-paradigm comparison.
Adds discrete audio tokens and an audio encoder to a 30B MoE text LLM so a single model can perform ASR, speech translation, TTS, text-to-audio and speech-to-speech while preserving text reasoning and long-context capabilities; supports thinking/instruct modes and up to 1M-token context.
Generates outcome-specific, dialectical rationales with an LLM and derives continuous, calibrated risk scores for irregularly sampled medical time series—mitigating risk polarization. Reports +3.3% average AUPRC and 81% reduction in calibration error across three benchmarks; code released.
A benchmark that evaluates interactive spatial reasoning for multimodal agents in realistic tasks. It unifies eight heterogeneous simulators under a simulator-agnostic protocol, provides 760 human-annotated tasks with vision-only partial observability, and uses text-based actions plus terminal-state verification to measure task success.
Guides LLM-based agents to decompose long-horizon research problems and delegate subtasks to constrained subagents, then fine-tunes models on harness-generated trajectories so delegation decisions become internalized. Reports SearchSwarm-30B-A3B achieving top BrowseComp scores for its scale.
Implements MXFP4 quantization on MoE experts plus a BF16 DFlash block-diffusion drafter to propose whole-token blocks for verification, cutting memory bandwidth and backbone forward passes for trillion‑parameter text generation—targeting long‑context, agent and code workloads.
Stores a persistent 3D scene cache directly in a diffusion model's latent space to produce temporally and spatially consistent videos. Constructs memory via depth-guided back-projection and queries it with direct latent-space warping — achieving large speed and memory gains versus pixel-space 3D baselines.
Synthesizes scalable, photoreal 3D Earth tiles from georeferenced satellite imagery using a generative 3D Gaussian Splatting representation; trained on urban reconstructions, it generates novel scenes at under 10 minutes/km² with hierarchical LOD for real-time web map visualization and Embodied AI use cases.
Turns raw datasets into verifiable multimodal news features via a multi-agent newsroom pipeline. Key innovations: (1) an Inspector that links each claim to data/code/external references for re-execution and audit; (2) multimodal asset generation (interactive maps, audio, visuals) tailored to the story.